Help · As of: November 2026

Support

Here you’ll find answers to the most common questions about Foldball, and where to write if something isn’t working or you’re missing something.

Contact

Write to [email protected]. Your email goes straight to Somi. You’ll usually get a reply within two working days.

If you’re reporting a bug, please include your device (iPhone or iPad) and iOS version, your Foldball version (at the very bottom of Settings), the table you were playing and what had just happened.

Requirements

  • an iPhone or iPad with iOS 26 or later
  • Foldball runs in portrait only.
  • On the iPhone Duo, Foldball uses the fold. On every other iPhone and on the iPad you play on the screen as it is.
  • No account and no sign-up. Game Center is optional.

Getting started

On first launch, Foldball briefly shows you how it’s played. After that you see the title screen with “Solo” and “Duel”. To play alone, tap “Solo”, swipe to a table and tap “Play”. The “Continue” button with a table’s name starts right away on the table you played last. How the duel works is in the next section.

  • Launch: Pull the ball back, aim and let go. Hit the blinking lane as you launch and you get a skill shot.
  • Flip: Tap the left or right half of the playfield.
  • Goals, stages and stars: Every table has three goals. Reach all three and multiball starts, and the table moves up a stage. With every stage the goals are harder. Reach them a third time and the grand finale starts: for 40 seconds everything scores five times, you play with several balls, and every ball you lose comes back. After that the ladder starts again from the beginning. Above the three bars you see where you are: “Multiball”, “Stage 2 of 3” or “Grand finale”. The stage carries over from game to game, for each table on its own. On top of that, every table has five stars. What a star asks of you is listed with the table’s high scores.
  • Pause: Tap the pause button at the bottom in the middle. There you’ll find “Continue”, “Settings”, “New game” and “End game”. After “Continue”, Foldball counts down for a moment before the ball rolls again. If you switch to another app, the game pauses by itself.
  • Explanations: Before the first ball of a game, short notes show what the table’s parts do. Switch them off in Settings under “Explanations on the table”, and “Show the introduction” plays the introduction again.
  • After a game: You see where your points came from. “Again” starts the next game, “Tables” takes you back to choosing a table, and “High scores” opens the list. “Share” sends your score on as a short text, wherever you like.

Duel

In the duel, two people play against each other on one device. Each of you has two flippers at your end. You get a point when the ball gets past the other player’s flippers. On the Duo the fold is the middle line, on every other device it is the middle of the screen.

  1. On the title screen, tap “Duel”.
  2. Put the device between you. Open the Duo flat, and lay any other iPhone or an iPad flat on the table. You sit at the two short sides.
  3. Pick one of the four duel tables, set “2 players” or “Computer”, and the target: “To 5”, “To 7”, “To 11” or “Best of 3”. In “Best of 3” the first to win two sets to 5 takes it.
  4. Tap “Play”. Each of you taps the left or right half of your end, from your point of view, to raise the flipper.
  • The four tables: “Ponk” is like Pong, but with flippers. After 10 crossings two more balls come in. On “Castles” each side has a tower of four layers. Clear all four layers of your opponent’s tower and their gate is open for 10 seconds. On “Chaos” a new bonus ball comes every 6 seconds. On “Magnets” your magnet holds the ball until you tap a flipper.
  • Bonus balls: On every table coloured bonus balls roll in now and then, for example after a long rally, after several bumper hits in a row, or when someone is two points behind. Whoever hits a bonus ball with their ball gets its effect. That means the ball they played last, which glows in their colour. Green helps you, red hurts your opponent, purple hits both. Examples are “Long flippers” or “Shield” for you, and “Slow flippers” or “Darkness” for the other side.
  • Against the computer: Choose “Computer” and a level: “Easy”, “Medium” or “Hard”. You play at the bottom end, the computer at the top.
  • Names and record: With “2 players” you enter two names. Once both are in, Foldball counts how often each of you has beaten the other and shows the tally (for example “Mia 3 : 2 Jonas”) under the names and after every match. Names and tally stay on the device.
  • Tournament: For three or four people at one device, tap the round button with the three people (“Tournament”), enter the names (“Add player” adds the fourth) and tap “Start tournament”. Everyone plays everyone once, on the chosen table and to the chosen target. Before each match the screen says who plays at which end. “Start match” begins the match. The table counts wins, and with equal wins the point difference decides. “End tournament” stops it. The computer doesn’t take part in a tournament.
  • Pause and afterwards: The pause button sits on the left of the middle line. There you’ll find “Continue”, “New match” and “End match”. After a match there are “Rematch”, “Duel tables” and “Menu”.
  • Cost and leaderboards: Ponk is free. The other three duel tables open with the “All Tables” purchase, as described below. The duel has no leaderboard.

Daily challenge

Every day brings one table with one extra rule. For everyone who plays on the same day, both are the same. The day follows the date on your device. The extra rule is one of five: “Small flippers”, “Mini ball”, “Slow flippers”, “Left and right swapped” or “Turbo”.

You start the challenge with the “Daily challenge” card at the top of the table choice. It shows the table, the extra rule and your best score today. The challenge runs only on tables you have. If the day’s table is still locked, the card shows a lock, and tapping it opens “All Tables”. A challenge game counts for the day and doesn’t go into the table’s high scores. If you’re signed in to Game Center, Foldball sends the result to the challenge’s leaderboard.

Standing up the iPhone Duo

  1. Turn the Duo so the fold runs across.
  2. Open it halfway and stand it on the table like a small laptop. The flat half in front of you is the playfield, the standing half a steep wall you flip the ball up.
  3. Pick the angle you like. The steeper the wall stands, the harder it gets and the more it scores, up to three times. Opened wide, games last longer and are easier.
  4. Don’t open the Duo further than about 130 degrees, or it tips over backwards.

You can change the angle in the middle of a game. If the Duo isn’t reporting its angle at the moment, you keep playing at a fixed angle. If the fold doesn’t run across, the game pauses and shows you how to turn the Duo.

Folded shut, Foldball plays on the outer screen like on any other iPhone, at a fixed steepness and without the steepness bonus. If you fold or unfold the Duo during a game, the game pauses until you tap “Continue”.

On other iPhones and the iPad

On an iPhone without a fold and on the iPad, the lower half of the screen is the playfield and the upper half the wall, at a fixed steepness. On the iPad the table keeps the Duo’s proportions and stands in the middle of the screen. Where the screen has room, there is a strip for your thumbs below the playfield. Each half of it moves the flipper on its side, so your thumbs don’t cover the flippers. The pause button sits in the middle of the strip.

There is no steepness bonus here. To keep it fair, these games go to leaderboards of their own, separate from the games played on the Duo.

Unlocking the tables

Orbit and the duel table Ponk are free. You play Orbit with all its goals and stars. The other five tables, Magnet, Wormhole, Double, Pendulum and Castle, and the three other duel tables, Castles, Chaos and Magnets, open together with a single purchase: “All Tables”, $3.99 once. If you pick a locked table, the button says “Unlock” instead of “Play”, and tapping it opens the “All tables” window with the purchase. There is no subscription and there are no ads.

Apple handles the purchase. If it is still waiting for approval, for example through Ask to Buy in Family Sharing, the tables open as soon as it’s approved.

Restoring purchases

On a new device or after reinstalling, the tables usually open by themselves once the App Store has confirmed your purchase. If that hasn’t happened, tap “Restore purchases” in Settings. The same button is in the “All tables” window.

If Foldball says “No earlier purchase was found for this Apple Account.”, check in your device’s Settings that you’re signed in with the Apple Account you bought it with. If the App Store can’t be reached at the moment, try again a little later.

Game Center and your friends

Game Center is optional. Without it, Foldball still keeps your best games, on your device. If you’re signed in to Game Center on your device, Foldball sends your score to the table’s leaderboard after every game.

Open the high scores with the trophy at the bottom left of the title screen, or with “High scores” after a game. There you switch between your own high scores, “Friends” and “Worldwide”, the two leaderboards each for “All time” or “This week”. This choice only appears if you’re signed in to Game Center. You see the top ten and your own place.

The friends list: The first time you choose “Friends”, iOS asks once whether Foldball may see your Game Center friends. Foldball only uses the list to show your friends’ scores. If you said no, it reads “Foldball may not see your friends.” You can change that in your device’s Settings under Game Center.

If it says “Game Center isn’t answering right now.”, your device can’t reach Game Center at the moment. You still see your own high scores.

Nudging and tilt

As on a real pinball machine, you may give it a push. Push the device and the ball moves as if it lay on a real table: push to the right and it rolls left. A knock from above moves nothing, and tapping the screen doesn’t count as a push. There is no nudging in the duel.

Push too often and “Careful” appears after two pushes in quick succession, and the third one tilts. The ball then scores nothing and the flippers don’t move until the ball is lost. After a few quiet seconds the warning is forgotten.

Sound, music and haptics

Open Settings with the gear on the title screen and in the table choice, or with “Settings” in the pause menu of a solo game.

  • Sound: switches every sound on or off.
  • Music and Sound effects: two sliders set their loudness separately. Let go of the sound effects slider and you hear a bumper at the new loudness.
  • Haptics: the short vibration on flippers, bumpers and hits. This setting only exists on devices that can vibrate, so not on the iPad.

The music is made as you play. It is deep and calm, different every game and brighter in the finale.

Clearing high scores and deleting data

  • Clear high scores: Tap “Clear high scores” in Settings and confirm. This clears the high scores on this device. Your stars and the tallies from the duel stay. Scores already sent to Game Center stay there.
  • Delete everything: If you delete Foldball from your device, the high scores, stars, names, tallies and settings are gone. You get the purchase back after reinstalling, as described above under “Restoring purchases”.

Privacy

Foldball collects no data, needs no account and opens no internet connections of its own. The details are in the privacy policy, Foldball section.